As I stared at the image of that monolithic, demonic statue standing alone in the stark Mojave Desert, a familiar thrill of anticipation coursed through me. It's 2026, and the gaming world is still buzzing from the seismic impact of Baldur's Gate 3. Yet here we are, on the cusp of The Game Awards 2025's anniversary reflections, and Larian Studios, the architects of my favorite digital adventures, might be pulling back the curtain on their next masterpiece. The whispers are growing louder, and all signs point not to a return to the Forgotten Realms, but a glorious homecoming to the rich, chaotic world of Divinity. The thought alone is enough to send shivers down my spine—a new chapter forged with the unparalleled expertise they honed crafting one of the greatest RPGs of all time.

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I remember the bittersweet pang when Larian confirmed there would be no expansions for Baldur's Gate 3, no immediate sequel. Part of me was crestfallen, craving more of that universe. But the wiser part, the fan who respects artistic vision, understood. They weren't chasing guaranteed sales; they were following their passion. And now, that passion seems to have led them back to their own original creation. The recent trademarks filed by Larian are the first concrete clue. 🚀 When I saw the logo associated with one of these trademarks, my heart almost stopped—it was nearly identical to the symbol on the desert statue! The connection felt undeniable. The statue itself, with its imposing presence and intricate, otherworldly details, is perfectly in line with the aesthetic of the Divinity universe—a world I’ve come to love.

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The clues surrounding this mystery statue are tantalizingly vague, yet they feel like pieces from a Larian-shaped puzzle. The phrases "Regal. Inspiring. Thickness" and "The [redacted] are silent. [Redacted] bleeds. Now [redacted] stir" echo the cryptic, lore-heavy teases I've come to expect from them. In the context of Divinity's rich tapestry—the warring gods, the elusive Source, and the eternal struggle between order and chaos—these fragments could mean almost anything. They spark a fire of speculation in me. Could this be a direct sequel to Divinity: Original Sin 2? Or perhaps an entirely new subfranchise set in the same universe? The possibilities are as vast and exciting as Rivellon itself.

Every year, Geoff Keighley and his team strive to deliver monumental surprises at The Game Awards, and the rumors for the 2025 show were already electric. Whispers swirled about a new Star Wars Old Republic project, potential PC ports for major titles, and beloved remakes. Yet, amidst this impressive rumored lineup, the prospect of a new Larian reveal loomed largest. It has the potential to be the true showstopper. Given that Baldur's Gate 3 still feels relatively fresh, the idea of Larian unveiling their next project so soon is a monumental surprise. I don’t expect a full release announcement—more likely, a teaser or perhaps the announcement of an Early Access period, mirroring the brilliant strategy they employed with BG3. The thought of embarking on another Early Access journey, witnessing a world grow and evolve, is a prospect that fills me with immense joy.

As a fan who has journeyed from the timeless depths of Baldur's Gate 3 to the shores of Rivellon, my journey began in Faerun. I was a devoted follower of their work, having spent countless hours in the Forgotten Realms. Yet, their earlier masterpieces, the Divinity: Original Sin games, are an absolute must-play for any fan of rich, tactical RPGs. If you loved the freedom, the environmental interactivity, the deep character builds, and the witty writing of BG3, the Divinity series is where that DNA was first perfected. The prospect of a new Divinity game, now infused with the monumental resources, narrative ambition, and technical polish that elevated Baldur's Gate 3 to legendary status? It's a dream scenario I didn't dare expect for several more years. The idea of exploring a new corner of that universe with companions as memorable as Lohse or Fane, but with the production values of my last great adventure, is wildly exciting.

Of course, in the realm of gaming rumors, a healthy dose of skepticism is always wise. We must take these clues with a grain of salt. But the evidence is compelling: the trademark, the aesthetic synergy, the cryptic messages. It all feels too perfectly aligned to be mere coincidence. I can easily imagine the demonic statue being the "one more thing" moment of the show—a reveal that would send shockwaves through the community and dominate conversations for months. Whether it's Divinity: Original Sin 3 or something entirely new bearing the Divinity name, one thing is clear: if these rumors hold true, fans are in for a feast. We are on the precipice of witnessing a storied developer return to its roots, armed with the experience of creating a generation-defining game. The desert statue stands as a silent herald, and I, for one, cannot wait to hear what story it has come to tell.